In this section, we will learn about vectors, which are essentially a line segment with a specific length and that points in a particular direction. We will view vectors geometrically, find the magnitude and direction of vectors, find the component form of a vector, and do arithmetic with vectors. Then we will find the dot product of two vectors and work through some applications of vectors.
For the right triangle shown in FigureΒ 8.4.1, find the missing lengths of \(x\) and \(y\) using SOHCAHTOA. You can use a calculator to help get an approximation, accurate to four digits behind the decimal place.
Convert the polar point \(\left(8, \frac{2\pi}{3}\right)_p\) to rectangular coordinates. Leave your coordinates in exact form using memorized values from the unit circle.
Write the complex number \(3 + 4i\) in Eulerβs form, \(r\,e^{i\theta}\text{.}\) Write your angle in radians and round it to two digits behind the decimal place.
Find \(\theta\text{,}\) the direction of \(\vec{g}\text{,}\) measured in degrees from the standard position. Round your answer to two digits behind the decimal place.
Are the vectors in the same direction, perpendicular, or skew? Consider using the dot product to show that vectors are perpendicular since two vectors are perpendicular if and only if their dot product is 0.
If a vector \(\vec{p}\text{,}\) has a magnitude \(\|\vec{p}\|\) and a direction angle of \(\theta = 260^\circ\text{,}\) use a calculator to find the approximate components of \(\vec{p}\text{,}\) rounded to two digits behind the decimal place.
Find the angle between the two vectors \(\vec{m}= \langle β1,4 \rangle\) and \(\vec{n}= \langle 2,1 \rangle\) using the formula \(\vec{m} \cdot \vec{n} = \|\vec{m}\| \|\vec{n}\| \cos{\theta}\)
Jamal and Jenna did a dive in the Columbia River while taking an advanced SCUBA class. It was cold, dark, and muddy. They dove to the deepest part of the river, enjoyed a fast-paced drift dive, and started toward shore well below the surface to avoid boat traffic. They swam at a pace of \(2 \frac{\text{ft}}{\text{s}}\) (relative to the water around them) toward shore at a bearing of \(310^\circ\) on his compass. The river was pushing them at a pace of \(8 \frac{\text{ft}}{\text{s}}\) at a bearing of \(230^\circ\text{.}\) They felt like they were spinning in circles, but managed to get to shore safely.
Find the component form of \(\vec{s}\text{,}\) the vector that represents their swimming velocity, ignoring that the water around them is moving, assuming that the positive \(x\)-axis aligns with East.
A vector is a quantity drawn as a line segment with an arrowhead at one end. It has an initial point, where it begins, and a terminal point, where it ends. It is a line segment with a direction. Vectors are placement-independent in that two vectors that are the same length and parallel are considered the same vector, as shown in FigureΒ 8.4.3. Vector notation is usually "the vector \(\vec{v}\)" with a right arrow \(\rightarrow\) indicating the variable is a vector.
Definition8.4.4.The vectors \(\hat{i}\) and \(\hat{j}\).
The vector \(\hat{i}\) (read βi hatβ) is defined to be a vector of length 1 pointed to the right (parallel to the positive x-axis) and \(\hat{j}\) (read βj hatβ) is defined to be a vector of length 1 pointed up (parallel to the positive y-axis), as shown in FigureΒ 8.4.5. We always use a βhatβ on unit vectors instead of an arrow.
If you take a vector \(\vec{v}\text{,}\) and create a right triangle where the vector is the hypotenuse and the legs of the triangle are horizontal and vertical, then the components of vector \(vec{v}\) are the vertical and horizontal vectors that add together to form \(\vec{v}\text{,}\) as shown in FigureΒ 8.4.7. Since the components are horizontal and vertical, we measure them with \(\hat{i}\)βs and \(\hat{j}\)βs.
The magnitude of a vector, \(\vec{v} = \langle v_1,v_2\rangle\text{,}\) is the length of the vector and is written \(\|\vec{v}\|\text{.}\) We use the Pythagorean theorem on the components of the vector to find a formula for the magnitude:
The direction of a vector is defined by an angle, \(\theta\text{,}\) relative to the standard position (unless otherwise specified), positioned at the initial point of the vector.
To graphically add two vectors \(\vec{v} + \vec{w}\text{,}\) put the tail of vector \(\vec{w}\) at the head of \(\vec{v}\text{.}\) The sum, \(\vec{v}+\vec{w}\text{,}\) is the vector from the tail of \(\vec{v}\) to the head of \(\vec{w}\text{.}\) Check out this Desmos link for a visual on graphical vector addition.
Definition8.4.11.Graphically subtracting two vectors.
To graphically subtract two vectors \(\vec{v} - \vec{w}\text{,}\) first draw the opposite vector of \(\vec{w}\text{,}\) which would be \(-\vec{w}\) drawn with the same length as \(\vec{w}\) but exactly \(180^\circ\) from \(\vec{w}\text{.}\) Then put the tail of vector \(-\vec{w}\) at the head of \(\vec{v}\text{.}\) The difference \(\vec{v}-\vec{w}\text{,}\) is the vector from the tail of \(\vec{v}\) to the head of \(-\vec{w}\text{.}\) This process really creates \(\vec{v} + (-\vec{w})\text{.}\) Check out this Desmos link for a visual on graphical vector addition.
A unit vector is a vector of magnitude 1. There is a formula that takes any vector, \(\vec{v}\text{,}\) and will find a unit vector, \(\hat{u}\text{,}\) in the same direction as \(\vec{v}\text{:}\)
The dot product of two vectors, \(\vec{v} = \langle v_1, v_2\) and \(\vec{w}=\langle w_1, w_2 \rangle\text{,}\) is the sum of the product of the corresponding components of the vectors:
This happens to tell you something about how far apart the vectors are, angle-wise. There is a relationship between the dot product and the angle, \(\theta\text{,}\) between the vectors:
Note that this implies that two vectors are perpendicular if and only if their dot product is 0 since cosine is only 0 when the angle is a right angle. To be more specific, cosine is only 0 when the angle is an odd multiple of \(\frac{\pi}{2}\text{.}\)